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rentonhead · iOS, WooCommerce and Payment Integrations

Hasan
Cemil Acar

Art Director & Developer. The same person designs the screens and writes the code. I build iOS apps, WooCommerce stores, payment integrations and custom panels for businesses.

Role
Art Director & Developer
Location
Istanbul — Turkey
Alias
rentonhead
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SwiftUI ✦ React & Next.js ✦ UI/UX ✦ WooCommerce ✦ WordPress Plugins ✦ SEO & GEO ✦ SwiftUI ✦ React & Next.js ✦ UI/UX ✦ WooCommerce ✦ WordPress Plugins ✦ SEO & GEO ✦
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002 / About

Who I am, what I do.

I'm Hasan Cemil Acar, known online mostly as rentonhead. I'm an independent Art Director and developer based in Istanbul. For brands, businesses and my own products I design the screens and write the code.

On the technical side I build iPhone apps with Swift/SwiftUI, web interfaces with React & Next.js, and stores, payment gateways and order panels on WordPress/WooCommerce. A café POS system, a school payment panel and a meal-card integration are among the projects running live today.

On the design side I create brand identities, interfaces and App Store visuals with Figma and Adobe Creative Suite. Doing both means nothing gets lost between the design and the build.

What I work with
01 iOS, App Store and ASO iPhone apps in SwiftUI, App Store release, ASO and store screenshots.
02 React, Next.js and TypeScript My main tools for my own sites and web interfaces: TypeScript, React, Next.js and Tailwind CSS.
03 WordPress, PHP and e-commerce WooCommerce stores, custom WordPress plugins, payment gateways and REST API integrations.
04 Own products and experiments rentonhead.dev, React Native/Expo experiments, Python projects and personal iOS apps; part of the code is public on GitHub.
003 / Service Areas

What I do.

Each area has its own page: what gets delivered, which decisions are made, and what drives time and price.

004 / Live Client Work

Systems real businesses
actually run on.

The five systems below are live right now and used by real businesses. Each case explains what was solved and why each decision was made. All case studies ↗

005 / Technical Notes

A record of problems
solved in the field.

Every note comes from a problem hit on real work: the symptom, the root cause and a verified fix. All technical notes ↗

006 / Practice Areas

Design and code.

Eight areas I work in. The same rule applies to all of them: how something looks and how it works are decided together.

№ 01

Creative Direction & UI/UX

I design brand, mobile and web screens with Figma, Photoshop, Illustrator and After Effects.

№ 02
M — BRAND — EST · 2026

Brand Identity

I build logo, typography, palette, grid and usage guidelines as one visual language.

№ 03
struct View { body } @State var n=0 Tap

iOS & SwiftUI

I build fast, maintainable native iPhone apps with Swift and SwiftUI.

№ 04
SALE ₺ $

E-commerce & CMS

I set up WooCommerce and WordPress stores with theme, payments, product management and speed thought through.

№ 05

Modern Web

Fast websites with React, Next.js and Tailwind CSS, and the data side with Python and Firebase when needed.

№ 06

App Store & ASO

I prepare App Store screenshots, launch visuals and store copy.

№ 07
!

WordPress Plugins

I write clean, purpose-built plugins for WordPress, WooCommerce and Elementor in PHP.

№ 08

SEO & GEO

With structured data, technical SEO and GEO I make sure Google and AI tools understand a site correctly.

007 / Selected Projects

Selected projects.

Castor
Castor Coffee
E-commerce Architecture & Brand Identity
2025
PLAY HP: 99 LVL: 07
HeartShift
iOS Game & SwiftUI Architecture
2026
rentonhead.dev
Next.js Personal Site & SEO Stack
2026
main() { boot_lumina(); }
Gastromancy
AI Recipe Assistant & Mobile Product
2026
BrewClock
SwiftUI Coffee Timer
2026
008 / Working Method

From a brief
to a finished product.

Every job goes through five steps, with the same person on it from the first call to delivery. Durations depend on size: a plugin can take days, a full product a few months.

  1. 01

    Discovery & Brief

    ~1 week · Strategy note, scope, timeline

    We start with a focused conversation: what you are building, who it is for, why it matters, where competitors are looking, and where your product should stand. The phase ends with a written note, a concrete scope and a clear timeline.

  2. 02

    Strategy & Direction

    ~2 weeks · Two or three visual directions, moodboard, typography

    I propose two or three directions for visual language and tone. We pick one together and deepen it in the following steps.

  3. 03

    Design & Prototype

    ~3-5 weeks · Figma + working prototype

    We move quickly from static screens to a clickable prototype. You give feedback on a screen you can touch, not on a PDF.

  4. 04

    Production & Code

    ~4-8 weeks · SwiftUI, modern web, WordPress

    I write the interface I design. Whether it is SwiftUI, modern web or WordPress, having the same person draw and build the screen removes the gap between design intent and implementation.

  5. 05

    Launch & Care

    Launch + 3 months close follow-up

    We publish, document and hand over the files in a way an internal team can understand. The first three months stay open for small adjustments, measurement and polish.

009 / Work Together

Have an idea?
Half a sentence is enough.

Working Hours
  • Mon — Fri10:00 — 19:00 TR
  • SaturdayBy booking
  • SundayClosed